Tuesday, 13 December 2011

Sound Introduction

Sound has always been a huge part of films. Different forms and types of sound can give very different effects on audiences. For our teaser trailer we will have to look at various forms of sounds which can be used to make our teaser trailer more powerful and which can emphasize the visuals we will have filmed. There are some soundtracks which I will research and aim to analyse in the future as we get closer to the editing of our trailer. The soundtrack we choose must match the genre we have aimed to film because if we choose the wrong soundtrack we may give a very different impression from what we originally aimed. One option we have is to create our soundtrack using I movie which will allow us to personally get the sound specific to our trailer but this may take a lot of time and effort so this may not be an option. The two sound types in movies are:
Diegetic sound: Sound whose source is visible on the screen or whose source is implied to be present by the action of the film. For example, dialogue in the film, sounds made by the surrounding environment, music represented as coming from instruments in the story space. Diegetic sound can either be on or off screen depending on whatever its source is within or outside the frame. Another name for diegetic is actual sound. Diegetic sound in are teaser trailer will be hard to obtain as we do not have any additional sound equipment which can pick up natural sound. We may include some dialogue in our trailer but this may be difficult and we do not have a ‘shotgun microphone’ which we can continuously have just outside the frame which will be able to pick out the dialogue very well. Another form of diegetic sounds which we will have in our teaser trailer is sounds made by the surrounding environment. Natural sounds are very good as they can create a great sense of realism for the audience. These sounds may also be hard to obtain as the camera we use are not designed for that purpose. We may have to use a form of Non-Diegetic sound called Foley whereby, we will be able to record these sounds separately.

Non-Diegetic sound: Sound whose source is neither visible on the screen nor has been implied to be present in the action. For example, music from an external source, narrators commentary and sound effects.  Another name for non-diegetic sound is commentary sound. A play with diegetic and non-diegetic conventions can be used to create ambiguity, or to surprise the audience. When we are edit are teaser trailer non- diegetic sound will be a big factor in how powerful the overall trailer is. The main form of non–diegetic sound we will be using is music. I will be looking at some soundtrack used in movies and see what effect they give on the audience and how we can emulate these techniques to our teaser trailer. Last year I had found that different instruments create different emotions for the audience. String instruments for example can be a good cause for tension due to the highly peculiar sounds which create a sense of unease. Another form of non-diegetic sounds that we have looked at is including a narration to make up for the dialogue. We will be able to record this separately in a studio of some sought and will prevent any unwanted background sound in the narration. The last form of non-diegetic sound we may use is Foley. This is recorded sound effects that can be applied and synchronized to the visuals on screen. This can help make up for some of the lost ambient noise obtained naturally during filming or create high amounts of emphasis.

No comments:

Post a Comment